Steven
Murashige

Mercor / Film & Video Craft

Role listing ↗

Private review link / 2026

THREE PROOFS.
ONE CRAFT LENS

Selected work showing how I direct, edit, composite and judge moving images—from camera logic and continuity through performance, VFX and final color.

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Enter proof

01 / 03

THE WANDER
ENGINE

Los Angeles discovery experience

My role

Concept, design & development

Directed and iterated the AI-assisted opening sequence using Seedance 2.5, Claude and Blender, shaping it into a convincing aerial journey through Los Angeles.

Inspect

  • Editorial flow and timing from cinematic sequence to interface
  • 3D typography integrated convincingly into the Los Angeles environment
  • Consistent color, credible drone movement and realistic flag motion—with the Wander Engine mark remaining visible
Launch the experience ↗
Forest portrait artwork from Revis — Stardust

02 / 03

REVIS
“STARDUST”

Music video

My role

Direction, editing, VFX & color

Brought the band’s concept to life: an adult looking back on a childhood marked by rejection and isolation—experiences she transformed, through her own determination, into discovery and adventure. I built its sense of wonder through color, intimate moments with the child actor and the edit.

Inspect

  • Intimate, emotionally credible performance from the child actor
  • Editorial progression from rejection and isolation to discovery and adventure
  • Color and visual tone that turn memory into a sense of wonder
Watch the case study ↗
The SIFT interactive visual music instrument interface

03 / 03

SIFT

Interactive music instrument

My role

Concept, design & development

Created a browser-based musical instrument for people who don’t play a traditional instrument—or don’t think of themselves as musical. I designed its musical behavior, visual interface and interaction system with Claude, grounding it in music theory without allowing that structure to interfere with immediate, visually rewarding play.

Inspect

  • Music theory embedded without requiring musical knowledge
  • Clear relationships between input, sound and visual response
  • Interaction and visual feedback that encourage exploration and continued play

Large-screen desktop onlyRequires a large display, keyboard and mouse. Not designed for phones or tablets.

01 / 03

Evaluation lens

WHAT I LOOK FOR
IN GENERATED VIDEO

  1. 01AI artifactsAnatomy, object persistence, geometry, texture and generated-text errors
  2. 02CameraIntentional movement, lens logic, stable space
  3. 03ImageLighting consistency, composition, texture and grade
  4. 04TimeContinuity, physics, edit rhythm
  5. 05HumanPerformance, gesture, emotional credibility

Direct evidence

NO SLIDER REQUIRED.